Hello 👋!
I'm Filippo, a Machine Learning Engineer in Niantic's London team, with a PhD from the University of Bologna.
I'm passionate about leveraging technology to explore and innovate in scene understanding, 3D reconstruction, and augmented reality (AR). My interests lie in pushing the boundaries of how we interpret and interact with the 3D world.
My complete CV is available here.
I'm Filippo, a Machine Learning Engineer in Niantic's London team, with a PhD from the University of Bologna.
I'm passionate about leveraging technology to explore and innovate in scene understanding, 3D reconstruction, and augmented reality (AR). My interests lie in pushing the boundaries of how we interpret and interact with the 3D world.
My complete CV is available here.
Recent projects I have contributed to
✈️ Airplanes
Accurate Plane Estimation via 3D-Consistent Embeddings.
Published @ CVPR 2024
👋 Hand Tracking
Hand Tracking allows 8th Wall developers to create experiences that incorporate the hand, wrist, and fingers!
View Project